“Morphing box” – an interactive application for use in museums

dc.contributor.authorFeist, Manuela
dc.contributor.authorSieck, Jürgen
dc.contributor.authorWitt, Michael
dc.date.accessioned2018-12-12T14:27:21Z
dc.date.available2018-12-12T14:27:21Z
dc.date.issued2010
dc.description.abstractThis paper presents an approach to developing a morphing application for use in museums in order to involve visitors directly in an exhibition and to increase their user experience. The visitors take an active part in generating a unique image from their own portrait and a selected reference picture. Techniques used for the development of this interactive prototype include face detection and morphing algorithms.uk_UA
dc.identifier.citationFeist, М. “Morphing box” – an interactive application for use in museums [Text] / Manuela Feist, Jürgen Sieck, Michael Witt // Computing = Комп’ютинг. - 2010. - Vol. 9, is. 3. - P. 228-234.uk_UA
dc.identifier.urihttp://dspace.tneu.edu.ua/handle/316497/32203
dc.publisherТНЕУuk_UA
dc.subjectMobile museumuk_UA
dc.subjectface detectionuk_UA
dc.subjectmorphing algorithmsuk_UA
dc.subjectinteractive applicationuk_UA
dc.subjectuser experienceuk_UA
dc.title“Morphing box” – an interactive application for use in museumsuk_UA
dc.typeArticleuk_UA

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